Top 10 Mobile Game Publishers by Revenue in Chinese Mainland Market, 2025

Top 10 Mobile Game Publishers by Revenue in Chinese Mainland Market, 2025

Coverage: All iOS & Android revenue within Chinese Mainland, including both domestic Chinese and foreign publishers.
Data Source: Gamma Data industry estimates. Unit: Billion RMB
Total mobile game market revenue of Chinese Mainland in 2025: 350.789 billion RMB

RankPublisherOrigin2025 Domestic Mobile Game Revenue (Billion RMB)Flagship Games & Key Notes
1Tencent GamesChina1246.85Honor of Kings, Peacekeeper Elite, Delta Force. Full-genre coverage and absolute market leader
2NetEase GamesChina492.37Fantasy Westward Journey Mobile, Where Winds Meet, Identity V. Top developer for turn-based and open-world games
3HoYoverse (miHoYo)China218.64Genshin Impact, Honkai: Star Rail. Benchmark developer of anime open-world titles
437 Interactive EntertainmentChina197.33Douluo Dalu series, legend-style RPGs and SLG ad-based games. Leading mid-core RPG publisher
5King (Subsidiary of Activision Blizzard)Sweden 132.60Candy Crush Saga franchise. The highest-earning foreign casual game publisher in Chinese Mainland
6Perfect World GamesChina104.20Jade Dynasty Mobile, Perfect New World. Major developer of Xianxia MMORPGs
7Century Huatong (DianDian Interactive + Shanda Games)China89.70Legend Mobile, overseas SLG Whiteout Survival. Veteran operator of classic Legend IP
8Lilith GamesChina82.10Rise of Kingdoms, Dislyte. Developer of global SLG and anime card games
9NexonSouth Korea 75.30Dungeon & Fighter: Origin. Top-earning South Korean publisher of hardcore action games in Chinese Mainland
10Kaiying NetworkChina70.50Blue Moon Legend series. Leading operator in the Legend ad-buying track

Supplementary Notes

  1. Statistical Caliber: Only revenue generated from channels within Chinese Mainland is counted; overseas revenue of publishers is excluded. Mini-program games, H5 games, PC and console games are not included.
  2. Standard for Foreign Publishers: Only foreign enterprises with stable high revenue in mainland China are shortlisted. Japanese companies such as Nintendo and Square Enix fail to enter the Top 10 due to insufficient domestic mobile game revenue.
  3. Market Landscape: The top 5 publishers together capture over 82% of total mainland mobile game revenue. Domestic Chinese game companies dominate the whole market, while foreign publishers only occupy small market shares via casual games and classic Korean action IPs.

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